World War Z

Senior Crowd TD

I was given the opportunity to work on Brad Pitt’s adaptation of World War Z. I worked exclusively on the hugely complex Israel sequence, running shots, developing assets in MPC’s proprietary crowd simulation package ALICE. ¬†Naturally this featured thousands upon thousands of zombies fully interacting with each other both with logic and dynamics.

Show Responsibilities

  • Sequence Crowd Layouts
  • Crowd dynamics by the hundreds through ALICE