World War Z

Senior Crowd TD

I was given the opportunity to work on Brad Pitt’s adaptation of World War Z. I worked exclusively on the hugely complex Israel sequence, running shots, developing assets in MPC’s proprietary crowd simulation package ALICE.  Naturally this featured thousands upon thousands of zombies fully interacting with each other both with logic and dynamics.

Show Responsibilities

  • Sequence Crowd Layouts
  • Crowd dynamics by the hundreds through ALICE