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Interview on the current state and the future of Crowds
I was recently interviewed by The Mill to discuss the current state of Digital Crowd technologies and where I saw the technology taking us in the future. With the COVID-19 lockdown still in place, this was the opportunity to cover some of the more interesting uses of CG crowds in our “6ft Apart” world! You…
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Xsens Interview for Run The Jewels – Ooh La La
Continuing my collaboration with the team at Xsens, they asked to interviewed me regarding The Mill’s work on Run The Jewels’ latest music video for “Ooh La La”. This featurette was part of the #Homecap campaign highlighting motion capture in the time of Covid-19. You can read the entire article here.
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Realtime Mocap Streaming In Unity
Traditionally, realtime virtual production has taken place within Motionbuilder, the industry standard for capturing motion capture. However, with the advent and surge in popularity of realtime game engines, I had the opportunity to begin developing realtime production solutions within Unity for use either during my role as Motion Capture supervisor at Scanline VFX or for…